Wiicon > Nintendo Says No Third-Party Wii On-line Games Until Year’s End

[Gaming Mix] While Xbox Live surpasses the 6 million subscriber mark and Sony preps to release PlayStation Home, Nintendo says that there won’t third-party Wii On-line games until the end of 2007. In the meantime, you will only be able to play two Internet-enabled titles: Pokemon Battle Revolution and Super Mario Strikers.

Some related posts from Technorati and Google.

Bullz-eye.com[Bullz-eye.com] Nintendo Wii review, Nintendo Revolution review, Nintendo Wii ...: Longtime fans of Nintendo have been greatly anticipating “The Legend of Zelda: Twilight Princess” (widely considered a must-have for any Wii owner), while “Red Steel” and “Trauma Center: Second Opinion” look to offer the best examples of the controller’s unique abilities.  Two new party titles (“Super Monkey Ball: Banana Blitz” and “Rayman Raving Rabbids”) also hit stores on launch day, while some of the biggest games of early 2007 - “Super Smash Bros.

[Wiiblog.net] Wii Blog: Nintendo Wii News and Views: “Nintendo is still not letting Wii third-party publishers include online capabilities in their games and it doesn’t look like they will during 2007. So the best chance they have at building an online presence appears to be what they’re doing with Virtual Console.”

Reviews.cnet.comhttp://reviews.cnet.com [Reviews.cnet.com] Nintendo Wii Reviews. Video Game Consoles Reviews by CNET.: Games are purchased with Wii Points, which can be purchased via credit card or gift card (100 Wii Points equals one U.S. dollar)--the system is essentially identical to Microsoft's tried-and-true Xbox Live Marketplace (Sony's fledgling PlayStation store will denominate purchases in real currency, but is functionally the same). NES games will cost the equivalent of $5 (500 points), Turbografix-16 games $6, Super Nintendo and Sega Genesis games $8, and Nintendo 64 games $10.

http://www.codenamerevolution.com [Codenamerevolution.com] Codename Revolution ”” Nintendo Wii: They’ve made it really more mass market friendly…since id’s always been about taking revolutionary steps in graphics technology, the Wii’s really not a great platform for that part of our strategy because there’s just not a lot of horsepower there. We’ve looked at what would make sense, some of our older technology, to get up and going on the Wii, because people have expressed interest in licensing tech from us that would be for Wii games, so we’re still figuring out how we can do that.

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