Wiicon > Mercury Meltdown Revolution Preview and New Images

http://www.nwiizone.com [ Nintendo Wii Zone] This is an excerpt from the Preview and some new images of the Nintendo Wii Game Mercury Meltdown Revolution by CVG But where as Monkey Ball has you hold the Remote like a pointer which makes tilting the platform forward rather awkward, Mercury has you hold the remote horizontally with both hands, with the face of the Remote facing upwards. This immediately feels more comfortable, and with two hands firmly planted on either end of the Remote, you feel like you have a far great degree of control - making small, delicate movements with two hands on the Remote is far easier than with one.

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http://gonintendo.com [Gonintendo.com] Go Nintendo » Blog Archive » Mercury Meltdown Revolution screens ...: CVG nabbed the first screens, and playtime with Mercury Meltdown Revolution for the Wii. I have been a big fan of the series, and am really happy to see it making it to our new favorite console.

[Wiiblog.net] Wii Blog: Nintendo Wii News and Views: Primarily, the focus was on PS2 epic Yakuza, although he did reveal some focus on Nintendo’s upcoming generation console, the Wii. When asked on the decision to bring Super Monkey Ball to the console, he replied “When I first listened to the presentation about the Wii hardware, I started thinking about a good match for what the hardware, and the first thing I thought of was Monkey Ball.

[Nintendocommunity.com] Mercury Meltdown Revolution Announced for Wii » Nintendo Blog: ‘Mercury Meltdown Revolution is a brain-teasing puzzle game that challenges players to immerse themselves in a colourful world of sci-fi machines, crazy characters, and bubbling test tubes. Using the Wii Remote, Players guide a liquid mercury ”˜blob’, around traps, door switches, spikes, moving floors and other hazardous elements in order to complete the level.’

[Wii.ign.com] IGN: Mercury Meltdown Revolution: In Mercury Meltdown Revolution, players guide a mercury blob around futuristic environments complete with moving machinery, test tubes, trap switches, spikes, rotating walkways, dangerous ledges, and other obstacles, in order to reach an end-level goal. The Wii build of the title is set to feature more than 150 levels, hidden labs, updated "state of the art blog physics," and a variety of bonuses.

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